Cross-browser directory upload that can have large files

Google Chrome 21 added a feature to upload directories, Firefox also didn’t get too long far behind and added that feature in version 42. Here is a code that will work in both browsers, with help from jQuery and FormData object. It will also work with files larger then the limit:

function Uploader(path, limit) {
    this.path = path;
    this.upload_max_filesize = limit;
}

Uploader.prototype.upload_tree = function upload_tree(tree, path) {
    var defered = $.Deferred();
    var self = this;
    path = path || self.path;
    function process(entries, callback) {
        entries = entries.slice();
        (function recur() {
            var entry = entries.shift();
            if (entry) {
                callback(entry).then(recur).fail(function() {
                    defered.reject();
                });
            } else {
                defered.resolve();
            }
        })();
    }
    function upload_files(entries) {
        process(entries, function(entry) {
            return self.upload_tree(entry, path + "/" + tree.name);
        });
    }
    function upload_file(file) {
        self.upload(file, path).then(function() {
            defered.resolve();
        }).fail(function() {
            defered.reject();
        });
    }
    if (typeof Directory != 'undefined' && tree instanceof Directory) { // firefox
        tree.getFilesAndDirectories().then(function(entries) {
            upload_files(entries);
        });
    } else if (typeof File != 'undefined' && tree instanceof File) { // firefox
        upload_file(tree);
    } else if (tree.isFile) { // chrome
        tree.file(upload_file);
    } else if (tree.isDirectory) { // chrome
        var dirReader = tree.createReader();
        dirReader.readEntries(function(entries) {
            upload_files(entries);
        });
    }
    return defered.promise();
};

Uploader.prototype.upload = function upload(file, path) {
    var self = this;
    var defered = $.Deferred();
    var file_name = path + '/' + file.name;
    if (file.size > self.upload_max_filesize) {
        if (!(file.slice || file.webkitSlice)) {
            console.log('Exceeded filesize limit.');
            defered.resolve(); // next file
        } else {
            self.upload_by_chunks(file, path).then(function() {
                defered.resolve();
            }).fail(function() {
                defered.reject();
            });
        }
    } else {
        self.upload_file(file, path).then(function() {
            defered.resolve();
        }).fail(function() {
            defered.reject();
        });
    }
    return defered.promise();
};

Uploader.prototype.upload_by_chunks = function upload_by_chunks(file, path, chunk_size) {
    var self = this;
    chunk_size = chunk_size || 1048576; // 1MB
    var defered = $.Deferred();
    function slice(start, end) {
        if (file.slice) {
            return file.slice(start, end);
        } else if (file.webkitSlice) {
            return file.webkitSlice(start, end);
        }
    }
    var i = 0;
    function process(start, end) {
        if (start < file.size) {
            var chunk = slice(start, end);
            var formData = new FormData();
            formData.append('file', chunk, file.name);
            formData.append('token', self.token);
            formData.append('path', path);
            $.ajax({
                url: 'lib/upload.php?append=1',
                type: 'POST',
                success: function(response) {
                    if (response.error) {
                        console.log(response.error);
                        defered.reject();
                    } else {
                        process(end, end+chunk_size);
                    }
                },
                error: function(jxhr, error, status) {
                    console.log(jxhr.statusText);
                    defered.reject();
                },
                data: formData,
                cache: false,
                contentType: false,
                processData: false
            });
        } else {
            console.log('File "' + file.name + '" uploaded.');
            defered.resolve();
        }
    }
    var fname = path + '/' + file.name;
    // we need to remove the file if already there
    $.ajax({
        url: 'delete.php',
        data: {file: fname},
        success: function(response) {
            if (response.result) {
                process(0, chunk_size);
            } else if (response.error) {
                console.log(response.error);
                defered.reject();
            }
        }
    });
    return defered.promise();
};

Uploader.prototype.upload_file = function upload_file(file, path) {
    var self = this;
    var defered = $.Deferred();
    var formData = new FormData();
    formData.append('file', file);
    formData.append('path', path);
    $.ajax({
        url: 'lib/upload.php',
        type: 'POST',
        success: function(response) {
            if (response.error) {
                console.log(response.error);
                defered.reject();
            } else {
                console.log('File "' + file.name + '" ' + 'uploaded.');
                defered.resolve();
            }
        },
        error: function(jxhr, error, status) {
            console.log(jxhr.statusText);
            defered.reject();
        },
        data: formData,
        cache: false,
        contentType: false,
        processData: false
    });
    return defered.promise();
};

Here is drag and drop code that use that “class”:

$('div').on('drop', function(e) {
    e.preventDefault();
    var org = e.originalEvent;
    var uploader = new Uploader('/home/user', FILE_LIMIT_TAKEN_FROM_SERVER);
    var items;
    if (org.dataTransfer.items) {
        items = [].slice.call(org.dataTransfer.items);
    }
    var files = (org.dataTransfer.files || org.target.files);
    if (files) {
        files = [].slice.call(files);
    }
    if (items && items.length) {
        if (items[0].webkitGetAsEntry) {
            var entries = [];
            items.forEach(function(item) {
                var entry = item.webkitGetAsEntry();
                if (entry) entries.push(entry);
            });
            (function upload() {
                var entry = entries.shift();
                if (entry) {
                    uploader.upload_tree(entry).then(upload)
                } else {
                    console.log('Finish');
                }
            })();
        }
    } else if (files && files.length) {
        (function upload() {
            var file = files.shift();
            if (file) {
                uploader.upload(file).then(upload)
            } else {
                console.log('Finish');
            }
        });
    } else if (org.dataTransfer.getFilesAndDirectories) {
        org.dataTransfer.getFilesAndDirectories().then(function(items) {
            (function upload() {
                var item = items.shift();
                if (item) {
                    uploader.upload_tree(item).then(upload);
                } else {
                    console.log('Finish');
                }
            })();
        });
    }
}).on('dragover', function(e) {
    e.preventDefault();
}).on('dragenter', function(e) {
    e.preventDefault();
});

upload.php can look like this:

<?php
header('Content-type: application/json');

if (!isset($_FILES['file'])) {
    echo json_encode(array('error' => 'No File'));
} else if (!isset($_POST['path'])) {
    echo json_encode(array('error' => 'Wrong request, no path'));
} else {
    $fname = basename($_FILES['file']['name']);
    switch ($_FILES['file']['error']) {
        case UPLOAD_ERR_OK:
            $path = '';
            // create directories if don't exists
            foreach (explode("/", $_POST['path']) as $folder) {
                if (!is_dir($path . DIRECTORY_SEPARATOR . $folder)) {
                    mkdir($path . DIRECTORY_SEPARATOR . $folder);
                }
                $path .= DIRECTORY_SEPARATOR . $folder;
            }
            $full_name = $_POST['path'] . '/' . $fname;
            if (file_exists($full_name) && !is_writable($full_name)) {
                echo json_encode(array(
                    'error' => 'File "'. $fname . '" is not writable'
                ));
            } else {
                if (isset($_GET['append'])) {
                    $contents = file_get_contents($_FILES['file']['tmp_name']);
                    $file = fopen($full_name, 'a+');
                    if (!$file) {
                        echo json_encode(array('error' => 'Can\'t save file.'));
                    } else if (fwrite($file, $contents) != strlen($contents)) {
                        echo json_encode(array('error' => 'Not all bytes saved.'));
                    } else {
                        echo json_encode(array('success' => true));
                    }
                    fclose($file);
                } else {
                    if (!move_uploaded_file($_FILES['file']['tmp_name'],
                                            $full_name)) {
                        echo json_encode(array('error' => 'Can\'t save file.'));
                    } else {
                        echo json_encode(array('success' => true));
                    }
                }
            }
            break;
        case UPLOAD_ERR_NO_FILE:
            echo json_encode(array('error' => 'File not sent.'));
            break;
        case UPLOAD_ERR_INI_SIZE:
        case UPLOAD_ERR_FORM_SIZE:
            echo json_encode(array('error' => 'Exceeded filesize limit.'));
            break;
        default:
            echo json_encode(array('error' => 'Unknown error.'));
    }
}
?>

The code for delete can just call unlink function if file exist.

Another thing that can be added to the code, is to ask a question if overwrite a file if it exists. This is left as a exercise to the reader.

Debugging code that call $resource in Angular with a Proxy

In angular you can add REST service using $resource factory, for instance you can create new REST object like this:

var studies =  $resource('http://example.com/api/studies/:id', {
  id: '@id'
}, {
  get: {
    method: 'GET',
    cache: false,
    interceptor: {
      response: doInterceptStudy
    }
  },
  query: {
    method: 'GET',
    cache: false,
    params: {
      size: 20
    }
  },
  lasarLookup: {
    bypassUiBlockInterceptor: true,
    method: 'GET',
    cache: false,
    params: {
      size: 20
    }
  },
  filteredQueryAll: {
    url: 'http://example.com/api/studies',
    method: 'POST',
    cache: false,
    params: {
      size: 20
    }
  }
});

and then call it using:

studies.get({id:123}, function(user) {
  $scope.user = user;
});

In chrome you can add breakpoint on XHR request but you will probably end up in angular code when you do that.

It’s probably better ot add breakpoint to lines where you call your $resource like studies.get, but if you have responses with lot of endpoints that are called in different places this is troublesome. But there is quick solution to add breakpoint on every call to resource with a ES6 proxy

studies = new Proxy(studies, {
    get: function(target, name) {
        if (typeof target[name] == 'function') {
            return function() {
                return target[name].apply(target, [].slice.call(arguments));
            };
        } else {
            return target[name];
        }
    }
 });

and you can add breakpoint inside function returned by get proxy method or you can add dubbugger statement:

studies = new Proxy(studies, {
    get: function(target, name) {
        if (typeof target[name] == 'function') {
            return function() {
                debugger;
                return target[name].apply(target, [].slice.call(arguments));
            };
        } else {
            return target[name];
        }
    }
 });

The support for Proxies is pretty decent, only IE don’t support it. You can check browser support on can I use.

Get list of github contributors in node.js

Recently I needed to send emails to all contributors to my github project, so I wrote a little script in node.js (actually my first try was ruby, but have problems with https). Here is the script using only native modules:

#!/usr/bin/node

var https = require('https');
var path = require('path');
function get(host, path, callback) {
    var options = {
        host: host,
        path: path,
        headers: {
            'User-Agent': 'Node.js' //required by github api
        }
    }
    https.get(options, function(res) {
        var output = '';
        res.setEncoding('utf8');

        res.on('data', function (chunk) {
            output += chunk;
        });

        res.on('end', function() {
            callback(JSON.parse(output));
        });
    });
}

if (process.argv.length == 4) {
    var user = process.argv[2];
    var repo = process.argv[3];
    var path = '/repos/' + user + '/' + repo + '/contributors'
    get('api.github.com', path, function(contributors) {
        contributors.forEach(function(contributor) {
            if (contributor.login != user) {
                var path = contributor.url.replace(/https:\/\/[^\/]+/, '');
                get('api.github.com', path, function(user) {
                    if (user.name) {
                        var email = user.email ? ' <' + user.email + '>' : ''; 
                        console.log(user.name + email);
                    }
                });
            }
        });
    });
} else {
    console.log('usage: \n' + path.basename(process.argv[1]) + ' user repo');
}

Cross-Domain LocalStorage

As you may know, LocalStorage is domain based. You can’t read or write from localstorage that’s on different domain, even if that’s subdomain. But there is iframe trick that you can use to store data from domain to it’s subdomain.

Basically to have Cross-Domain LocalStorage, you create an iframe that’s hosted on your other domain, then you send PostMessage to that iframe and inside iframe you set that value of localStorage.
Here is the code:

iFrame

window.onmessage = function(e) {
  if (e.origin !== "http://example.com") {
    return;
  }
  var payload = JSON.parse(e.data);
  localStorage.setItem(payload.key, JSON.stringify(payload.data));
};

main file

window.onload = function() {
    var win = document.getElementsByTagName('iframe')[0].contentWindow;
    var obj = {
       name: "Jack"
    };
    win.postMessage(JSON.stringify({key: 'storage', data: obj}), "*");
};

<a href="http://other.example.com/iframe.html">http://other.example.com/iframe.html</a>

If you want to save and load value from LocalStorage, you can PostMessage with method key that will indicate what action it need to take. You can also send message back from iframe to it’s parent with data read from localStorage.

iframe

document.domain = "example.com";
window.onmessage = function(e) {
    if (e.origin !== "http://example.com") {
        return;
    }
    var payload = JSON.parse(e.data);
    switch(payload.method) {
        case 'set':
            localStorage.setItem(payload.key, JSON.stringify(payload.data));
            break;
        case 'get':
            var parent = window.parent;
            var data = localStorage.getItem(payload.key);
            parent.postMessage(data, "*");
            break;
        case 'remove':
            localStorage.removeItem(payload.key);
            break;
    }
};

Your main page on example.com

window.onload = function() {
    var iframe = document.getElementsByTagName('iframe')[0];
    var win;
    // some browser (don't remember which one) throw exception when you try to access
    // contentWindow for the first time, it work when you do that second time
    try {
        win = iframe.contentWindow;
    } catch(e) {
        win = iframe.contentWindow;
    }
    var obj = {
       name: "Jack"
    };
    // save obj in subdomain localStorage
    win.postMessage(JSON.stringify({key: 'storage', method: "set", data: obj}), "*");
    window.onmessage = function(e) {
        if (e.origin != "http://other.example.com") {
            return;
        }
        // this will log "Jack"
        console.log(JSON.parse(e.data).name);
    };
    // load previously saved data
    win.postMessage(JSON.stringify({key: 'storage', method: "get"}), "*");
};

Here is a demo that use my sysend library to send messages to other tab in same browser (the library use localStorage for this). It use iframe proxy to send message from jcubic.pl to terminal.jcubic.pl and vice versa. Iframe is hosted on both domains. (everything is done by the library, you only need to include the file from repo on other.example.com domain and call sysend.proxy('http://other.example.com')).

The only caveat is that in Firefox, it seems that you need to enable CORS on Iframe. If you use apache server you can enable it in .htaccess file with this code:

Header set Access-Control-Allow-Origin "*"
Header set Access-Control-Allow-Methods: "GET"

it will enable CORS for all files, if you want to enable CORS for a single file, this should work:

<Files "iframe.html">
  Header set Access-Control-Allow-Origin "*"
  Header set Access-Control-Allow-Methods: "GET"
</Files>

And that’s it you now can have Cross-Domain LocalStorage.

40 JavaScript libraries you may not know about

Here is a list of useful libraries I had in my bookmarks, libraries that I need to use in some of my future projects.

  • Drawing and animation
  • Language extensions
  • Utilites
    • URI.js – library for handling urls
    • rangy – Text range library
    • color-thief – pick color(s) from image
    • stacktrace.js – get the stacktrace
    • XRegExp – extended regular expressions
    • -prefix-free – CSS3 without prefixes
    • mathjs – An extensive math library for JavaScript and Node.js
    • numeraljs – library for formatting and manipulating numbers
    • String.js – string manipulation library
    • Ocrad.js – Optical Character Recognition in Javascript
    • filer.js – wrapper over HTML5 File API
  • DOM
  • Events
    • jwerty – keyboard events
    • jquery-simulate – simulate keyboard and mouse events
    • Mousetrap – keyboard shortcuts
    • jQuery hashchange – hashchange event
    • jquery-waypoints – Execute a function when you sroll to the element
    • Steady.js – A jank-free module to do logic on the onscroll event without performance regressions in a @media-query like conditions.
    • sysend.js – Send messages between open pages in the browser (this one is actually my own)

Shell without ssh or root on your shared hosting

My site jcubic.pl is on shared hosting that don’t have ssh, and I wanted to have a shell access, so using my jQuery Terminal, I’ve stared a project leash. It’s a shell written in javascript with help from php and python cgi. It will give you a shell access, no need to install any new software, and you don’t need to be root (like with other shells like shell in a box, AjaxTerm or Buterfly).

Using exceptions to simulate tail recursion in JavaScript

JavaScript is very powerful language but it don’t have tail call elimination. But it turn out that you can simulate it using exception system. Here is very simple recursive function that calculate factorial:

function factorial(n) {
    function recur(n, result) {
        if (n == 0) {
            throw result;
        } else {
            recur(n-1, result*n);
        }
    }
    try {
        recur(n, 1);
    } catch(e) {
        return e;
    }
}

It turn out that in JavaScript (I read that in Douglas Crockford book JavaScript: The Good Parts) you can use any expression in throw and it will be send to variable in catch statement.

So what the above code does it simple exit from the recursive loop and pass result to catch statement. And this is exactly what tail recursion is, in language scheme this happen by default when inner function (you also need to create inner function in scheme) have recursive call as last expression. Here is scheme version of tail recursive factorial:

(define (factorial n)
  (let recur ((n n) (result 1))
     (if (= n 0)
        result
        (recur (- n 1) (* result n)))))

the code use named let but it can be rewriten with inner function and invocation. (this kind of trick is needed in script-fuGimp extension based on scheme).

Add methods to Number object in JavaScript

In JavaScript everything is an object, even functions and numbers, and all objects even functions are first class citizens (which allow functional programming).

So this mean that you can call methods over numbers, and you can add new methods using Number.prototype. Here is example of range functions similar to that from Python, but bit different. (Python one return number from n to m – or from 0 to n – but this one return n numbers (n is this) starting from number passed as argument)

Number.prototype.range = function(n, result) {
    result = result || [];
    n = typeof n === 'undefined' ? 0 : n;
    if (this <= 0) {
        return result.reverse();
    } else {
        return this.range.call(this-1, n, result.concat([this-1+n]));
    }
};

And you can call this function/method using:

10..range(1);

It will return array [1, 2, 3, 4, 5, 6, 7, 8, 9, 10].

Note that there are two dots, it’s because when you use one it’s interpret as float number and thorw exception "SyntaxError: Unexpected token ILLEGAL" because it wait for a digit as next character. The other options is to use parenthesis like (10).range(1);

Using this you can write factorial using

10..range(1).reduce(function(a, b) { return a*b; });

reduce function was added to Array.prototype in ECMAScript 5, You can check what browsers support them in this page.

You can wrap that code with a function and you can add it as Number prototype

Number.prototype.factorial = function() {
    return this.range(1).reduce(function(a, b) { return a*b; });
};

You can call it as:

10..factorial();

Here is example of times function (similar to that from Ruby)

Number.prototype.times = function(fn, self) {
    return this.range().forEach(fn, self);
};

You can use this function using:

10..times(function(i) { console.log(i); });

Image color picker in javascript that work without canvas in every browser

If you want to create color picker from image in JavaScript you probably will use canvas, but what if you need it work in IE8 as I needed. You can use some server side help to fetch pixels data from the server. I use php for that and GD library. The code is below.

cross-browser color picker

Server side code that return json pixel data

<?php

function rgb($color) {
    $result[] = ($color >> 16) & 0xFF;
    $result[] = ($color >> 8) & 0xFF;
    $result[] = $color & 0xFF;
    return $result;
}

function imagecreatefrom($filename) {
    $path = pathinfo($filename);
    switch($path['extension']) {
        case 'png':
            return imagecreatefrompng($filename);
        case 'jpg':
            return imagecreatefromjpeg($filename);
        case 'gif':
            return imagecreatefromgif($filename);
        default:
            return null;
    }
}

function getImageData($filename) {
    list($width, $height) = getimagesize($filename);
    $image = imagecreatefrom($filename);
    $image_data = array();
    for ($y = 0; $y < $height; ++$y) {
        $row = array();
        for ($x = 0; $x < $width; ++$x) {
            $row[] = rgb(imagecolorat($image, $x, $y));
        }
        $image_data[] = $row;
    }
    return $image_data;
}

if (isset($_GET['filename'])) {
    $filename = $_GET['filename'];
    if (file_exists($filename)) {
        $result = array(
            'error' => null,
            'result' => getImageData($filename)
        );
    } else {
        $result = array(
            'error' => "The file '$filename' don't exist",
            'result' => null
        );
    }
} else {
    $result = array(
        'error' => "You need to put filename",
        'result' => null
    );
}
header('Content-Type: application/json');
echo json_encode($result);

?>

Then you can fetch the data using ajax and add get invidial pixels on mousemove

    var img = $('img');
    $.getJSON('image_data.php', {filename: img.attr('src')}, function(data) {
        if (data.error) {
            alert(data.error);
        } else {
            $('.eyedropper').click(function() {
                picker = true;
                return false;
            });
            img.mousemove(function(e) {
                if (picker) {
                    var x = Math.round(e.pageX - offset.left);
                    var y = Math.round(e.pageY - offset.top);
                    if (x >= 0) {
                        $('.color').css('background-color',
                                        'rgb('+data.result[y][x].join(',')+')');
                    }
                }
            }).click(function(e) {
                picker = false;
            });
        }
    });

Now all you need to have is element with class eyedropper like a link in your html:


<a href="#" class="eyedropper">pick the color</a>

How To Add Translation Feature To Twitter

I don’t know about you but, I follow few peple that sometimes tweet in different language then English. And English is the only foreign language I know. So if I want to see what they tweet about sometimes I use google translate to read the content.

I always thought that it will be nice feature for Twitter to have translate button, so I created one, using WebSockets and Ruby.

So how I did this, first I downloaded websockets ruby library from github web-socket-ruby, I already had translation script written in Ruby that use google translate, so I added websocket server to it.

#!/usr/bin/ruby

require 'net/http'
require 'uri'
require 'optparse'
require 'json'
require 'socket'
require 'web_socket'

class NotConnectedException < Exception
end

def server(port, domains)
  server = WebSocketServer.new(
    :accepted_domains => domains,
    :port => port)
  puts("Server is running at port %d" % server.port)
  server.run() do |ws|
    puts("Connection accepted")
    puts("Path: #{ws.path}, Origin: #{ws.origin}")
    if ws.path == "/translate"
      ws.handshake()
      while data = ws.receive()
        printf("Received: %p\n", data)
        data = JSON.parse(data)
        response = translate(data['text'], nil, data['to_lang']).join("\n")
        ws.send(response)
        printf("Sent: %p\n", response)
      end
    else
      ws.handshake("404 Not Found")
    end
    puts("Connection closed")
  end
end

def escape(o)
  o.gsub(/([^ a-zA-Z0-9_.-]+)/n) {
    '%' + $1.unpack('H2' * $1.size).join('%').upcase
  }.tr(' ', '+')
end

def translate(text, from=nil, to=nil, cookie=nil)
  url = URI.parse("http://translate.google.com/translate_a/t")
  query = "?hl=en&client=t&text=#{escape(text)}&multires=1&otf=1&pc=0&sc=1&ie=UTF-8&oe=UTF-8"
  query += "&sl=" + (from ? from : 'auto')
  if to
    query += "&tl=#{to}"
  end
  begin
    http = Net::HTTP.new(url.host)
    res = http.get(url.path + query)
    res.response['content-type'] =~ /charset=(.*)/
    charset = $1
    JSON.parse(res.body.gsub(/,{2,}/, ',').gsub(/,\]/, ']'))[0].map {|i|
      # google sometimes put spaces around numbers
      i[0].gsub(/\{ *([0-9]) *\}/, '{\1}')
    }
  rescue NoMethodError
    raise NotConnectedException
  rescue SocketError
    raise NotConnectedException
  rescue 
  end  
 
end

def msg(str, type='info')
  system("zenity --#{type} --title='translation' --text='#{str}'")
end

params = ARGV.getopts('i:o:gcsp:')

def error(msg, gui=false)
  if gui
    msg(msg, 'error')
  else
    puts msg
  end
end

def usage()
  puts "usage:"
  puts "translate [-i <INPUT LANG>] -o <OUTPUT LANG> [MORE OPTIONS]"
  puts "-g - show zenity dialog"
  puts "-c - get input from clipboard"
  puts "-s - run as server"
  puts "-p - server port"
end

begin
  if params['s']
     begin
       server(params['p'] ? params['p'].to_i() : 8080, 'twitter.com')
     rescue Interrupt
       puts "Server Exit"
     end
  else
    if params['c']
      input = `xclip -o -sel clip`
    else
      input = ARGF.read()
    end
    translation = translate(input, params['i'], params['o'])
    if params['g']
      msg(translation.join(". "))
    else
      translation.each{|sentence|
        if sentence != ''
          puts sentence
        end
      }
    end
  end
rescue JSON::ParserError => e
  error("Response Error: " + e.message, params['g'])
rescue NotConnectedException
  error("sorry but it seems that your internet connection is down", params['g'])
end

Then I created this bookmarklet. (I notice that profile page use jQuery.noConflict() so I can’t access it from bookmarklet. So here is updated code that insert jQuery script again – in use continuation to block execution of the script until jQuery is loaded). To use bookmarklet just copy code below and insert into url address bar when twitter tab is active

javascript:(function(continuation) {
    function attr(elem, key, value) {
        elem.setAttribute(document.createAttribute(key, value));
    }
    var script = (function() {
        var head = document.getElementsByTagName('head')[0];
        return function(src) {
            var script = document.createElement('script');
            script.setAttribute('src', src);
            script.setAttribute('type', 'text/javascript');
            script.setAttribute('async', 'false');
            head.appendChild(script);
            return script;
        };
    })();
    script('https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js');
    var interval = 100;
    setTimeout(function() {
        if (jQuery) {
            continuation(jQuery.noConflict());
        } else {
            setTimeout(arguments.callee, interval);
        }
    }, interval);
})(function($) {
    function translator(fun, lang) {
        var socket = new WebSocket("ws://localhost:8080/translate");
        socket.onopen = function() {
            console.log("Socket has been opened!");
        };
        socket.onclose = function() {
            console.log("closed");
        };
        return fun(function(text, respond) {
            socket.onmessage = function(msg) {
                respond(msg.data);
            };
            var data = JSON.stringify({to_lang: lang, text: text});
            socket.send(data);
        });
    }
    var translate_tweet = translator(function(translate) {
        return function(content) {
            var tweet_container = content.find('.js-tweet-text');
            var tweet = tweet_container.html();
            content.data('original', tweet);
            var links = [];
            var i = 0;
            tweet = tweet.replace(/<a[^>]+>[^<]+<\/a>|<a[^>]+><s>(#|@)<\/s><b>[^<]+<\/b><\/a>/g, function(link) {
                links.push(link);
                return '{' + i++ + '}';
            });
            translate(tweet, function(result) {
                for (var i=links.length; i--;) {
                    result = result.replace('{' + i + '}', links[i]);
                }
                tweet_container.html(result);
                var actions = content.find('.tweet-actions');
                if (actions.find('.action-orig-container').length == 0) {
                    actions.append('<li class="action-orig-container"><a href="#">Original</a></li>');
                }
            });
        };
    }, prompt('Select Language: af - afrikaans, sk - albánskej, ar - عربي, be - Беларускі, bg - Български, zh - 荃湾, zh - 太阳, hr - Hrvatski, cs - Český, da - Danske, et - Eesti, tl - filipiński, fi - Suomi, fr - Français, gl - galijski, el - Ελληνικά, iw - עברית, hi - हिन्दी, es - Español, nl - Nederlands, id - indonezyjski, ga - Gaeilge, is - Íslenska, ja - 日本語, yi - ייִדיש, ca - Català, ko - 한국의, lt - Lietuvos, lv - Latvijas, mk - Македонски, ms - Melayu, mt - Malti, de - Deutsch, no - Norsk, fa - فارسی, pl - polski, ru - Русский, ro - Română, sr - Српски, sk - Slovenský, sl - Slovenski, sw - Swahili, sv - Svenska, th - ภาษาไทย, tr - Türk, uk - Український, cy - walijski, hu - Magyar, vi - Việt, it - Italiano'));
    $('.content').unbind('mouseover').live('mouseover', function() {
        var $this = $(this);
        if ($this.find('.action-trans-container').length == 0) {
            $this.find('.action-fav-container').
                after('<li class="action-trans-container"><a href="#">Translate</a></li>');
        }
    });
    $('.action-orig-container').unbind('onclick').live('click', function() {
        var content = $(this).parents('.content');
        content.find('.js-tweet-text').html(content.data('original'));
        content.find('.action-orig-container').remove();
        return false;
    });
    $('.action-trans-container').unbind('onclick').live('click', function() {
        translate_tweet($(this).parents('.content'));
        return false;
    });
});

CODE LICENSE: you can use the code for whatever purpose you like it’s realeas on Sharing Agreement.